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  #41  
Old 09-02-2013, 11:53 AM
Syft Syft is offline
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Quote:
Originally Posted by Darksinga [You must be logged in to view images. Log in or Register.]
Why does every one in this forum think for a minute that Nihilum will dominate the new server??

Have you seen Nihilum pvp??? They're intimidated to fight lvl 52s (have known to use trak teeth on kids 8 lvls lower,) always have insta gate pots, and with VP gear AND epics still won't fight solo-- with the exception of Tune due to his endless clickies-- soulfire etc.

I challenge Nihilum to start up on the new server and prove me wrong, but understand this, the only reason Nihilum won was because they remained on a dying server to get eons ahead of others on gear, only to have bronze heroes return months (if not a year later) and attempt to contest. And what does Nihi do to these bronze heroes? Instead of encourage the competition, they do their absolute best to grief them off the server. Lvl 20 epic rogues in Unrest ring a bell? Corpse camping random people for hours? Porting up to Hate after a low lvl 50 guild wipes just to corpse camp them until they log off?

With the server being much faster xp Nihi won't have months to get ahead on gear due to their poopsocking nature.
Everything in this post is true, from the lvls of 52-54 in every encounter I've had with Nihilum they have saved themselves with SF charges, shiny brass idols, and gate pots.

Every death I incurred was due to a Trak Tooth or wanding.

After they blow these items to kill me they spend a good 2 hours flaming me in OOC saying I suck even tho they needed to blow multiple clicks to kill someone 6-8 lvls lower, lol the irony!

These are the tactics they use to grief players off the box, sadly GM's and DEV's seem happily ignorant of this and ignore every post talking about clicks.
  #42  
Old 09-02-2013, 11:56 AM
Absynthe2k5 Absynthe2k5 is offline
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Originally Posted by Aenor View Post
You can learn all the lessons you want. If you give people the option to select a team where they will be non-kos to the majority of the population, that's what they will pick. You can take away the advantage of the evil team having Kunark to itself at SZ's launch. Doesn't matter. More than 50% of the server will be evil team. And the more the numbers skew that way, the more players who started off good and neutral will reroll to evil to escape the gankfest = blue server. Devs, please do not listen to all these bluebies. We don't want Blue Part II.

Quote:
Originally Posted by Rec [You must be logged in to view images. Log in or Register.]
Exactly why you need to merge good and neutral. I am glad you agree with me. SZ is going to win it has the most support here [You must be logged in to view images. Log in or Register.]
Ya there was no need for a good and neutral team. No need to split pop even further. When goods/newts started working together Hate offered the good team flagging access and they became pets for awhile. Smart move on Hate's behalf. Divide and conquer.
  #43  
Old 09-02-2013, 12:03 PM
Absynthe2k5 Absynthe2k5 is offline
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Also for the guy calling Sullon bluebie, you have the same exact scenario happening now on ffa...derp. Over 50% of the active server is "evil" and the rest of you just sit around crying about it.

Sure folks may have been camped off the server then if the stories are true, that means you folks should be trying to press for positive change in the form of augmented rules that auto punish for being retards. If you wipe and get camped log and pick up the pieces later. Another reason to press for positive change.
  #44  
Old 09-02-2013, 12:30 PM
mtb tripper mtb tripper is offline
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nuclear aftermath
  #45  
Old 09-02-2013, 12:45 PM
Aenor Aenor is offline
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Quote:
Originally Posted by Absynthe2k5 [You must be logged in to view images. Log in or Register.]
Ya there was no need for a good and neutral team. No need to split pop even further. When goods/newts started working together Hate offered the good team flagging access and they became pets for awhile. Smart move on Hate's behalf. Divide and conquer.
More evidence of why the Sullon Zek ruleset was retarded from the day it was conceived and why it was, by an order of magnitude, the least populated of the four PvP servers. Sirken said they're doing an experiment to see what will retain population. Race War retained population. Sullon did not. Case dismissed.
  #46  
Old 09-02-2013, 12:47 PM
Rec Rec is offline
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Sullon retained population till the books were put in. Case reopened
  #47  
Old 09-02-2013, 12:54 PM
Aenor Aenor is offline
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Basically what you describe Absynthe is exactly what we have on FFA now... one dominant team and several smaller teams that can't successfully unite to oppose the dominant team. Launching a server with two or three teams would only make the issue worse because people would pick Nihilum's team so they could be PvP immune to 70+ percent of the server. You're asking for a modified blue server. Need more teams, not fewer.
  #48  
Old 09-02-2013, 12:55 PM
Aenor Aenor is offline
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Quote:
Originally Posted by Rec [You must be logged in to view images. Log in or Register.]
Sullon retained population till the books were put in. Case reopened
Sullon never had a fraction of the population of Rallos, which never had a fraction of the population of the Race War servers, case dismissed.
  #49  
Old 09-02-2013, 12:55 PM
Aenor Aenor is offline
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Sirken said they're trying to retain population. Of the three rule sets in classic everquest, Sullon by far failed the hardest at meeting this goal.
  #50  
Old 09-02-2013, 12:57 PM
Rec Rec is offline
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Do you have a link that shows the populations at the time? Because I can simply say that SZ was most popular
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