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Old 08-03-2010, 01:21 PM
Bumamgar Bumamgar is offline
Sarnak


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Charms, one post is enough, you've made your position clear. You probably should tone down the personal attacks as well.

Everything is "being looked at" folks. Everything. From XP, to Spells, to skeleton models, to mob walk speed, etc.

Some stuff will get changed, some won't.

Like I said, I think that solo XP is still out of wack compared to how it was on classic. Frankly, I don't think it is a problem with the XP formula, however. I think that the problem lies in a variety of factors, all of which add up to a risk/reward situation for certain classes that enable them to solo content with minimal risk that should be extremely risky and involve significant downtime. It's a complex problem and involves lots of systems, including AC, mob damage, resist rates, etc. All of which are being looked at and tweaked, by all developers, and not just me.
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  #2  
Old 08-03-2010, 01:46 PM
Fryhole Fryhole is offline
Kobold

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Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
Charms, one post is enough, you've made your position clear. You probably should tone down the personal attacks as well.

Everything is "being looked at" folks. Everything. From XP, to Spells, to skeleton models, to mob walk speed, etc.

Some stuff will get changed, some won't.

Like I said, I think that solo XP is still out of wack compared to how it was on classic. Frankly, I don't think it is a problem with the XP formula, however. I think that the problem lies in a variety of factors, all of which add up to a risk/reward situation for certain classes that enable them to solo content with minimal risk that should be extremely risky and involve significant downtime. It's a complex problem and involves lots of systems, including AC, mob damage, resist rates, etc. All of which are being looked at and tweaked, by all developers, and not just me.
Yet some classes can solo better than others because of how the classic game mechanics were designed. It's easy to research a good XP camp, solo camp, farm camp, etc. because it's all been done before. Not all spots are equal in regards to these factors though. (obviously) Not every person who's playing a class that can solo will end up with a camp that provides 100% max efficiency regarding xp, loot, low risk factor, and all the other variables - not to even mention that the vast majority of the few 'sweet spots' that do offer decent loot/xp/risk are already camped.

A solid group would offer any one of the solo classes steady xp, lower risk, a social element, and better loot camps. (assuming you're not solo camping lguk @ 50 for ex.) [You must be logged in to view images. Log in or Register.]

I agree with you though that the behind-the-scenes systems need to be as close to classic as possible; I just don't feel that tweaking them will really hurt soloing unless it was intentionally made to do so.

Please don't intentionally do so. [You must be logged in to view images. Log in or Register.]
  #3  
Old 08-03-2010, 01:51 PM
Bumamgar Bumamgar is offline
Sarnak


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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Either way, your one liner hidden in this thread should've been a new topic. I don't, and I'm sure others don't, appreciate you trying to slip the info in passed everyone so that way no one has the chance to discuss it, pretty low if you ask me.
Seriously dude, get over yourself. I was responding to the comment directly above it. I didn't try to slip anything in anywhere. Clearly folks have a chance to discuss it, since you've made like 10+ posts about it in the last half hour.

Oh, by the way: We make changes every week without giving the players a chance to discuss it. I'm a relatively new dev here, so I keep making the mistake of transparency, and people like you always do your best to twist my words and make me regret it. Good job!
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  #4  
Old 08-03-2010, 04:04 PM
Bumamgar Bumamgar is offline
Sarnak


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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Actually someone else told me you were planning on nerfing solo exp, and due to the lack of clarity from your one liner post, it seemed to add up!
Nice conspiracy theory, too bad you are just making shit up.

Quote:
Oh and I'm sorry, is there a rule against posting in certain amounts of time? Are we allowed 3 posts every 10 minutes? Or are you just trying to poke a quip at me for voicing my opinion about something as stupid as nerfing solo exp to solve the problem, while also trying to turn it into a personal attack against yourself? Never once have I said anything derogatory about yourself, just the changes.
Oh really? These are just the ones you left in after editing most of your posts around 1:15pm to remove the worse comments, but these are all personal attacks:

Quote:
Oh he's in WI, totally unbiased nerf I'm sure.
- [sarcasm]It's a uber guild conspiracy to fuck over soloers! oh noz! Cause yeah, no one in WI ever solos, and WI's competition is still leveling up, so this will give WI an advantage, or something?[/sarcasm] Seriously, what relevance does this have to anything, and how could my guild affiliation influence my opinions on solo XP in any way?

Quote:
Did you ever play Everquest man? I'm really honestly beginning to wonder.
- Credibility attack

Quote:
Also, Bum, while you're at it, get some actual information and documented sources to validate this change, otherwise, don't ever bother posting stupid shit like that again.
- Saying my post was stupid...

Quote:
Have you ever tried soloing a yellow con as a soloer? Or even tried tanking a blue con without uber gear?
- Another credibility attack

Quote:
So if you're taking changes to the game personally, I can't help you there. That's more along the lines of your own state of mind.
I'm not taking anything personally. You attacked me, and then you edited your posts to try and cover it up. Those are facts that anyone who's read your posts (especially before the edits) can plainly see.

Quote:
Btw; if you're regretting it, why are you continuing the discussion? You made it clear, finally, that the changes would be everything but experience based, and would be mob based
Uhm, no dude. I didn't say I regretted the post, or that I regretted the discussion. I said that you, by trying to twist my words, are trying to make me regret being transparent. You haven't succeeded in making me regret anything yet, but you are welcome to keep trying [You must be logged in to view images. Log in or Register.]

I also didn't say anything concrete about what the changes (if any) will or will not entail. I said I don't think there is anything wrong the with XP formula. I also said (in the beginning) that we are looking at it. This implies that we're mid-investigation. We may decide that solo XP is right where it should be. We may not. We may decide that it's off due to some XP formula issue. We may not. All I said is that I personally think solo XP is too fast, and that it was being looked at. When we're done looking at it, we'll take whatever action our investigation determines is appropriate. Which may be no action at all.

Quote:
So are you the one personally attacking me now?
Not really.
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  #5  
Old 08-03-2010, 04:20 PM
Bumamgar Bumamgar is offline
Sarnak


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Well, considering that it was an hour from my post to your first response, I can only assume that the person in EC who said that to you was simply referring to my post. You tried to make it sound like there were rumors floating around that my post corroborated...
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  #6  
Old 10-13-2010, 09:36 PM
Trademaster Trademaster is offline
Kobold


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Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
Well, considering that it was an hour from my post to your first response, I can only assume that the person in EC who said that to you was simply referring to my post. You tried to make it sound like there were rumors floating around that my post corroborated...

Bumgamgar you've fallen for one of the classic blunders! Just behind "Never Start a Land War in Asia" and "Never bet against a Sicilian When Death is on the Line" is Never imply that there may be a change to a game that geeks play"

Let's face it, we're socially inept, we base our self image on the toons we play, we fear change and any change to this game whatsoever is..... a slap in the face to druids everywhere™.
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