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Old 08-19-2013, 01:33 AM
runlvlzero runlvlzero is offline
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Join Date: Mar 2010
Location: In a motherfucking awesome place.
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Nah voxels been around since the dawn of time. Just not in mainstream games. And not as destructable landscape.

http://web.archive.org/web/201006151...h/paradise.htm

But its been figured out forever. Its just never been marketable to AAA studios till now.

EQ Next would be the first to use it as a main feature. I think some other games have voxel tech in them but their not used except in special circumstances.
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