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View Poll Results: do you think the current VP rules are bullshit?
yes 327 68.99%
no 147 31.01%
Voters: 474. You may not vote on this poll

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  #1  
Old 08-10-2013, 02:07 AM
Zeelot Zeelot is offline
Fire Giant


Join Date: Sep 2010
Posts: 625
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Not sure about other servers, but Fennin Ro was always chaotic in the early days.

Just for example - Massive shroom trains were the standard thing every single trak race. Ntov was insanity, but luckily once a guild was wiped out they had trouble getting back. Even when we hit luclin, things were the same - races to Emp Ssra area involved guilds hitting each other with huge trains until 1 guild successfully managed to get to the emp room.

GMs sometimes stepped in made guilds /random 100 for a shot at a clean engage. That only usually happened when hours went by with no one able to engage due to constant trains. Sometimes petitions would get answered right away, but it was extremely rare. GMs usually just ignored the guilds that were training each other and let them have at it.

So basically, if you are requesting the raid rule set on p1999 be more classic. Training should be allowed in any zone and GMs should just selectively enforce against it when they feel it is out of hand. If training gets out of hand, GMs force all participating guilds to /random 100 for an attempt.

This would be classic.
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  #2  
Old 08-10-2013, 02:14 AM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
Not sure about other servers, but Fennin Ro was always chaotic in the early days.

Just for example - Massive shroom trains were the standard thing every single trak race. Ntov was insanity, but luckily once a guild was wiped out they had trouble getting back. Even when we hit luclin, things were the same - races to Emp Ssra area involved guilds hitting each other with huge trains until 1 guild successfully managed to get to the emp room.

GMs sometimes stepped in made guilds /random 100 for a shot at a clean engage. That only usually happened when hours went by with no one able to engage due to constant trains. Sometimes petitions would get answered right away, but it was extremely rare. GMs usually just ignored the guilds that were training each other and let them have at it.

So basically, if you are requesting the raid rule set on p1999 be more classic. Training should be allowed in any zone and GMs should just selectively enforce against it when they feel it is out of hand. If training gets out of hand, GMs force all participating guilds to /random 100 for an attempt.

This would be classic.
Or we could just not train eachother and waste eachothers time, and not base the.rules for a server which over 1000 ppl play on according to what happened on one server, by one persons account.
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  #3  
Old 08-10-2013, 01:04 PM
timhutton timhutton is offline
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Join Date: Jul 2013
Posts: 201
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
So basically, if you are requesting the raid rule set on p1999 be more classic. Training should be allowed in any zone and GMs should just selectively enforce against it when they feel it is out of hand. If training gets out of hand, GMs force all participating guilds to /random 100 for an attempt.

This would be classic.
Quote:
I'm not implying that. Obviously every server is different. Everyone had a different EQ experience due to totally different server environments. We could debate all day long which would be the most 'classic' ruleset, but there was no standardized ruleset. Disputes were handled differently on every server.
That's not true.. any training whatsoever called for immediate disciplinary action. If players could not work things out amongst themselves, then GMs would show up and divy up mobs. Aside from Sullon Zek, I believe all servers followed the rules in the PnP. See above posts.
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