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#1
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In case this got lost in all of the
'lol no u' 'no U' 'NO U!!!' http://www.project1999.org/forums/sh...6&postcount=60 Summary: Perma camping a mob was considered zone disruption, camping was not recognized by gms. | ||
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#2
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I'm glad to see most of us agree that we need to do something about the poopsocking.
I don't care what the alternative is, as long as it reintroduces competition. If IB or DA - or even WI now - win all the mobs competitively...more power to them.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | ||
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#3
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Quote:
Oh, and it's not the ONLY rule enforced by the GMs regarding raid targets. There's plenty of others, especially regarding the calling of timers in particular. This is on top of the usual server rules which consistently get put under strain and come under scrutiny by the raiding community.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#4
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I do know that without the rule, the camps would end. | |||
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#5
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First to engage would still see it happening, just maybe not to the extent it is now. Why? Because FTE still rewards the behaviour because of the edge it provides by being able to tackle it first. The only way to end camping is to have it hold little to no advantage at all in a claiming process.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#6
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Quote:
That is my point, we have rule upon rule where none was needed. Vanilla EQ worked, it rewarded those who could engage first AND kill the mob with what they engaged it with or could get there in time. We have these non-classic rules because (as has been said numerous times) the GMs don't really want to be bothered with it. Yet intentional trainers get wrist slaps, not bans, and guilds not following the claim rules get another guilds loot destroyed (gee must hurt to steal a boss mob while your training the guild with claim, and the penalty is the loot gets destroyed.) If you are going to be soft on the hard ballers, expect to spend time dealing with their BS again, and again, and again. Adding dumb rules for everyone else to follow won't fix that. Personally, if I were a GM, I would far rather turn up to a known spawn time for a mob ready to perma-ban the bad guys, than the current situation where it is basically 24/7 something could be up. | |||
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#7
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The rules need to be changed again. They don't work. There's only two real options to change the rules. Get everyone together and make new ones - OR ignore the rules en masse. Which would take inter-guild cooperation to do, and isn't as easy as tabling current concerns.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
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