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Old 07-11-2013, 03:59 PM
pasi pasi is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Root of the problem is the quadruple extended Kunark time line
Yes.

Although, I think that this has more to do with the amount of level 60s rather than the lack of content. Obviously even most hardcore raiders were not 60 before Velious on live. Furthermore, the issue of people (such as myself) having multiple decked out level 60 characters allows guilds to just camp fully-buffed guys on vital spawn points. This is something that is going to be done again for ST keys for the next 2-3 years.

Again, Velious brings a lot of content, but that content is also going to be dead on spawning like it is now. People are absolutely delusional in thinking that Velious is going to bring so much content that it cannot be locked down. Even mobs like Scout Charisa and Vindi are going be cutthroat.

At some point you realize that this is a far different game than live and ability to mass recruit, track, batphone, and rule-lawyer matters far more than anything else.
 


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