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Old 12-18-2009, 01:00 PM
Wonton Wonton is offline
Sarnak


Join Date: Oct 2009
Location: Dallas, Texas
Posts: 414
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/random 6 to determine the size if the battle is awesome!
/random for first pick draft is not awesome!

1 = 1v1 = class selection and who duels from that class needs to be decided and agreed by the guilds / guild leaders. Also, needs to be something from restricting shaman vs. shaman or warrior vs. warrior week after week if we roll 1's a lot.

2-6 = multiple class selection and who duels from that class needs to be decided and agreed by the guilds / guild leaders. If a 2 is rolled eight weeks in a row, the two champions selected shouldn't have any kind of rotation check. Assuming you would want to put the same two classes up over and over. I know certain classes counter others, that being said.. maybe if a 2-6 is rolled then the classes/players need to be decided on before-hand then called forth at the same time by each guild.

I would love to see this implemented. the only thing i have against it is the 24 hours to engage and kill. it should be 24 hours to Engage, then rotated down in order of how the duels went. Like.. say IB wins the first duel and chooses CT. if we wipe once Trans should have the chance to come in and attempt, ONCE. if they wipe, Divinity should have the chance to come in and attempt, ONCE. so on and so on. this example would be if ib won first duel, trans was second, then divinity third.
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Last edited by Wonton; 12-18-2009 at 01:04 PM..
 


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