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Old 07-01-2013, 01:52 PM
Flamewraith Flamewraith is offline
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Quote:
Originally Posted by Ambrotos [You must be logged in to view images. Log in or Register.]
It is a contested spawn that is very low level. If you want it, be active and ready to kill it when it spawns. If it is up after it spawns and not engaged due to people being afk then it does become free for anyone. It isn't a FTE issue, the issue is being afk when it spawns.

As for bad decisions, it's a situation that has been ruled this way by the very GM countless times you love India.


If the staff comes out and says " you must engage very quickly" then people will ask is how quick is quickly, how many seconds? Then you will get people to argue over a 1-2 second window. So it has been you have to be active and ready to kill when it spawns. If you can't do it, then it's open.

Do I think it's a dick move that the wizard attacked 6 seconds or shortly afterwards? Sure. Yet it turns out the guy was afk while it spawned and admitted so. When all else fails, fall back on how it was ruled in the past and coherent to the rule set. Don't be afk at a camp when the named is ready to spawn at any time.

This sets no bad precedent. This has been the rule on the server the past 3 years. It's people over acting and twisting things around to a what if situation. There are camp rights. Read the rules and it spells it out, almost clearly heh but could be better. Yet being afk at a camp forfeits the camp.
What if he hadn't been afk? I'm not talking about this specific camp when I give an example, but sometimes when I am camping a mob and I see it spawn I prepare myself for the fight instead of just blindly charging it. What if while he was mentally preparing himself, someone else jumps the mob because it had been up for 7 seconds? How could you prove that you weren't afk? Would the loot go to you?
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