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Old 06-30-2013, 03:51 PM
Danth Danth is offline
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Join Date: Oct 2009
Posts: 3,322
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I agree, 20 seconds is not a long time in a multi-hour camp, or even in an ordinary ~20 minute dungeon respawn wait for that matter. It is unreasonable to expect someone to give a computer 100% attention over a multi-hour session, and requiring it (at a cost of otherwise losing the camp) merely promotes unhealthy behavior. EQ is a game designed with lengthy sessions in mind and the rules ought to account for that. However, I don't make the rules. As such, I can merely ask for clarification:

If 20 seconds is too slow, than what's the permissible reaction time?

If the answer is "instant", then effectively every last camp boils down to FTE due to things like network lag and discrepancies between the local log and server log.

This question is not academic; as the GM's already know, come Velious and its likely high population, people WILL be fighting over camps. Clarification now may prevent some problems later.

Danth
 


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