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Old 06-25-2013, 11:03 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I don't play on blue, but on red we have lots of people max level who only log on for raids / occasional pvp skirmishes, there's just no other reason to be online there's nothing else to do. This makes it a ghost town for new players who come, no groups, empty zones, etc. If there were AA's suddenly everyone's online again grinding out AA's, groups are plentiful, newbs don't feel like everything is a ghost town, there's more PVP since there's more people online, higher pop begets even higher pop, etc.

I really think Velious is going to be on farm mode day one here with the exception of ST which obviously requires keys, but the difficulty of ST from what I vaguely recall is below that of NToV anyway. You have AoW in Velious but if you guys can straight up tank the Bee queen who currently puts out more DPS than the AoW, than you can do AoW as well.
Tanking Bee queen for a matter of seconds does not in any way equal tanking a flurrying AoW for minutes. 32khp vs what? a millionish?

I think day 1 Tormax and Statue will be dead, AoW not a chance. Sontalak and Dozekar is fairly dependent on which version they have(or if they have enough information about Doze 1.0 at all)
As far as NToV goes... the tough one is Vyemm, Vulak wasn't a challenge. Will see how we do with Aary i suppose.
Thats all with TMO though and I expect us to have ridiculous numbers.

However most of ST is easier than some of NToV
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
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Old 06-25-2013, 11:21 AM
xCry0x xCry0x is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Tanking Bee queen for a matter of seconds does not in any way equal tanking a flurrying AoW for minutes. 32khp vs what? a millionish?
A lot of truth in this... people underestimate ntov & AoW mobs were cleric mana actually becomes an issue due to length of the fights.

As to what I am looking forward to in velious.. just like original & kunark I am looking forward to learning the content from an adult perspective. I think I fall into the same category a lot of others here do, when I played originally I was 12/13/14 years old ish and I am constantly amazed now at my lack of understanding of the game.

My live experience of velious was basically sitting in velks lab leveling with scattered runs to kael to farm armor and a handful of tov armor farming runs mixed in... also lots of time spent with my computer removed from my room due to getting in trouble with parents =P Most of my velious raiding experience was as a spectator or tagging along with friends since I kept getting left behind every time i got grounded lol.

Luclin is where I quit and to echo what Tecmos said, the reason I didn't like those later expansions was because they emptied out the 'old world' content. Lguk, solb, seb all empty. It is something that happens in almost every mmo that exists long term and it sucks... it also leads to popularity of these 'classic' servers though. Maybe if I was a more advanced player when Luclin came out I would have enjoyed it more. I think the AA thing was one of the better mechanics for a game because I am the type of player that generally sticks to one char and maxes them out vs having 5 million alts. At the same time AA start to build a barrier where all of a sudden you could be a new lvl 60 but compared to a level 60 with 300 aa points you are a noob still. I also hated the bazaar.
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