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#11
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Dunno if this thread is over and done but I'm going to share my input:
Mainhand: Fast weapons in main hand. Lupine, lamentation. You put your fast weapon in the main hand because a damage bonus is applied to mainhand that doesn't exist in offhand. Offhand: Best ratio with no concern for delay for offhand. Green Jade Axe is great if you can find one. Twohanded: Woodman's Staff is great and really shows value soloing when you mix in nukes. One handers are going to show stable DPS far more often than two handers. If I have a weapon that swings once every 10 seconds, and can hit for 0-160 with a chance of double, I will do between 0 and 320 damage. Potentially I could do 0 damage in over 50 seconds or 1600 damage. Overtime, several fights, that damage will equalize at a certain DPS but from fight to fight it is... hit or miss (not intended) . Parsing I show fights at 30DPS and fights at 72DPS with a two hander. With one handers, I'm pretty stable at 45-52 DPS because with more hits you're DPS has more datapoints to find equilibrium. Hope this helps and makes sense. | ||
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