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#11
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You guys shouldn't include content that got nerfed into the discussion of which is harder. Of course WoW had some harder pre-nerf content, because you had a limit on the max amount of players. Eq raids were balanced around more of a minimum. That said if something was too difficult for 25 people, nothing you could do until it was nerfed.
Pre-nerf M'uru was the hardest encounter I have ever faced in any MMO. I don't really count it though because it was nerfed like 3 times and became a joke. The more I think about it while writing this post, the more I still think EQ had harder content. Every boss that wasn't broken in WoW was beaten pretty damn fast. WoTLK's release raids were beaten in like 1-2 days IIRC. Last but not least, stop comparing classic EQ to WoW. That was before raiding even really existed in MMO's. You have to look later on in the EQ dev cycle, Kunark +. Planes of Power IMO was tougher than any expansion WoW has had. And that's not the toughest EQ expansion BY FAR. P.S. Either way, both games these days are too easy. And no I don't consider Heroic modes to be further content...its the same damned fight and I got very tired of doing the same boss 4 times a week, not to mention most of them aren't too much harder unless you raid with a bunch of slow people.
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Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||
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Last edited by girth; 07-17-2010 at 11:58 AM..
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