And BTW, after reading my last post I realize it sounds like I'm suggesting Z-axis positioning must have some sort impact on hit rate. I'm not. Obviously I don't know all the code involved with swing attempts, for all I know it could boil down to merely 1) checking angle to ensure you're facing the target and 2) that you're within the required radius to hit the target. And if that's the case, and since I don't get any error messages when fighting on those hills, it really could be a countless string of coincidences that I miss so much.
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire
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