Quote:
Originally Posted by frefaln
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Luclin might've made it in my OP list if it'd been trimmed down to roughly half the zones, i.e. without Bazaar and Paludal (which felt like a "required stop" to soar through ten levels). It was the Luclin expansion that started the trend where the newest expansion tramples on its predecessors, making some zones feel empty and depressing.
It made me realize that expanding outward in virtual space isn't necessarily a good thing; IMO it's more important to have meaningful, dynamic, and atmospheric content that people experience together. Lots of big zones don't really mean anything if /who returns 1 result.
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Totally agree. Making these huge expansions was problmatic. Just like the new Freeport sux, so too do expansions that emphasize size over quality. FP is MUCH more interesting in its current smaller form; where the content does not dwarf the number of players in that content.
I thought Luclin was ooc upon launch, but I really grew to like it with it's unique zones. I rarely visited the dark side of the moon; and it frankly scared the crap outta me. I'd love to spend a lot more time in Luclin. Spent a lot of time in Kunark and Velious, even though I did very few raids in those zones.