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Originally Posted by Num1RecommendedByDentists
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does classic resists include fixing mage pets and tstaff/skean procs? skean should basically never land, tstaff should be a random duration; it's currently a static 18 seconds from what i've seen
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Portions of it could be, yes. I haven't worked with it, but if there are underlying mechanics for root, stun, etc.. for pvp, then it would be part of it yes.
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there are also glitches with the debuff staying on after the actual stun wears off and you can't do certain things like cast spells
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This would be a source bug which would also affect pve encounters. If there is a bug report already, please bump it. If not, create one with as many specifics as possible. Ideally with specific steps to reproduce.