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Old 03-18-2013, 09:00 AM
Danth Danth is offline
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Join Date: Oct 2009
Posts: 3,325
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Note that since you're a Shaman, you don't have to kill High Scale Kirn. Of course you may find it more fun to do so, but strictly speaking he's totally optional. The wife skipped that part of her epic quest. If you decide to go, I can probably come if you go during the right part of the day so do update this thread once you settle on a time.

I know The Hole like the back of my hand. Three groups will be overkill for all but a couple named (like Master Yael). One group of high 50's or two groups of low 50's should suffice for what you want to do. The wife and I are able to duo the majority of the zone. Of course more people will give you a higher kill rate and better survivability in the event of a bad pull. On the other hand, having more people increases the odds of having that bad pull in the first place, so it's a balancing act.

There are some annoying things you have to look out for, like Cleric mobs casting complete heal through walls. This is particularly annoying in the city area. In general the most important job will be pulling; the pull order is crucial. In some areas it's perfectly possible to pull the wrong mob and bring 5-8 things down on top of you. Nearly everything flees, even the undead, so you want snare as well. There are many casters and splitting can be a chore. I don't enjoy pulling from the city area and the wife and I largely avoid the two tower regions. Ideally you want both a good puller and good crowd control. In this sense good crowd control basically means a high level enchanter or two. Many of the creatures, particularly the rock golems and high level undead (wanderers), can be somewhat magic resistant.

The Enchanter epic turn-in guy is usually up. The Shadow Knight epic stuff in there tends to be stuff you have to camp for awhile so I doubt a raid will want to do that. I forget what the Paladin epic needs.

Danth
Last edited by Danth; 03-18-2013 at 09:06 AM..
 


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