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#11
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OP - are you twinking a wiz? You can quad as early as 8 if you have jboots and a couple hundred (or more) +mana gear. Pulls for quads are quite a bit less annoying if you have a staff of temperate flux to aggro stuff with. Personally I got PL on my wiz from a necro in TD up to about 20 I think, then quadded crag spiders in EK, then quadded mammoths in everfrost, got another 10 levels of PL from 30-40 from a bard in OT, then quadded bloodgills until 51. Like 3/4 of the goblins are light blue at 51, but some people still think they are the best quadding until 52 because they have so few hp. Personally I'm in TD, maybe only half of the spirocs are light blue and you can try to just snag provens/watchers pretty easily. Could also probably quad in DL and find a pretty steady source of c/c2 right inside KC. I think I will be doing raptors or something in BW from 52-55/56, then doing chardok AE exclusively from there. Wizards are not good DPS for groups. They can work in groups, but there basically is always a better option. Ports are great convenience though, quadding is a boring but pretty quick way to solo, AE xp groups make 55-60 faster for you than anyone else (except the other people in your ae group!), and you are awesome for porting to sky/hate and blowing up raid mobs. Even in Velious you will rock, because the bane spells are so awesome even in the face of hundreds of thousands of HP on bosses. | |||
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Last edited by Tecmos Deception; 03-15-2013 at 10:16 AM..
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