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Old 06-30-2010, 02:02 PM
Tajin898 Tajin898 is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
We do have intention of fixing anything that is broken. Time is the issue. This isn't just a P1999 issue, it's emulator wide. The hit boxes are broken there as well. We compensated by upping run speed so it isn't completely trivial to try to get away.

Run for your life should mean exactly that; work your ass off or die =).

One thing to realize, for these mobs to even catch players running normally: Player speed 1, Mob speed 1.71. At 1.70 if you take off running while in melee range the mob can hit you 1 time possibly twice depending on conditions, then never even get close again even without strafing/jumping.
Another problem with the run speed issue is that the mob "walking" speed is too high. It is almost laughable sometimes trying to run up to a mob just to engage it, because it is walking so much faster than I can run.
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