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#17
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Like I said on that post that you ignored and went on a tirade about math making this a bad proposal, the problem is the amount of camping needed currently, +/- 48 or whatever it is at the moment is beyond stupid. Obviously you should realize at this point you cannot deter the camping guilds from going the extra mile to get their raid bosses, so to think that making the spawn variance longer will do so is just well...stupid. Even if you don't accept this proposal, shorten the variance which was put in because of time zone differences unless I'm mistaken, even though +/- 12 would just as easily do the same thing. So would +/- 6. I'm not sure you are in the raiding scene atm Asta, and I just got into it myself, but I can tell you that camping most likely will not change due to supply and demand. What needs to change is the amount of camping that the absurd spawn variances force us to do. Lower spawn variances and removal of the first to 15 in a zone will help tremendously to alleviate this. Those 2 reasons and the no rotation thing is why this is the best proposal.
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Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | |||||
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Last edited by girth; 06-29-2010 at 07:23 PM..
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