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Old 03-05-2013, 01:42 AM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Both of those would be more classic solutions to the problem than ~150hrs of variance.
Assuming the added time is linearly random, mobs going into final 15% would gain an average of 12 hours, with a 15% chance of another 12, so on and so on (as I read it). That means the odds are slim that more than a total of 24 hours would be added. +24 would be a 120 hour window. When we're already talking about 4 days, what's another day?

And I agree, sitting on the spawn is a stupid nuclear option and always was. I think I actually preferred the 15-man rule on average to the FTE lottery; at least with the 15-man rule if the poopsockers weren't able to kill it themselves they weren't rewarded. I miss when players by and large didn't have multiple level 60s and they had to high-tail it from their XP camp to a raid target. Oh well, can't go backwards... without a server wipe...
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Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
 


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