Quote:
Originally Posted by skorge
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i don't get why people don't just share here, im not the hardcore raiding type but this is one of the reason's why...server would be much better if a rotation would be worked in and even guilds like Full Circle could get an occasional raid kill in....
oh yea, i do know why, its call GREED and it's a problem with this server
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Because rotations aren't fun. Competition was a pretty big part of EverQuest, and rotations destroy that.
Of course, there's no competition with what we have now either. It's a bunch of people all attacking a mob as soon as it spawns (or using third party software to do it for them) and getting loot rewarded to them by a GM whether or not they would have successfully killed that mob on their own. By this system we might as well just remove the raid mobs in the game and hold a lottery each week for raid items, it's the same thing.
I don't know about Fippy, but I know on The Sleeper we never had any of this poopsocking stupidity. We would mobilize for a mob as soon as it spawned and would usually beat out a few other guilds in a race. That shit's fun, but it's up to the players to decide that's how they want to do things here. It looks like the players would rather stare at a wall for 16 hours as opposed to actually doing other things with their lives, so it's not looking good for anything changing soon. So it appears that P99 may never have a healthy and fun raid scene, by no fault of the game or the GMs or the devs, but of the players themselves who choose to play the game in such a way.