Quote:
Originally Posted by Metallikus
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it is fair until the gms take special consideration from tmo and make up non classic game mechanics that only benefit their 3rd party program using autofiring clentch on raid mob FTEs.
GMs have refused to suspend or ban characters that are flagged for using 3rd party programs.
GMs have refused to address autofire type FTE from Zeelot.
WHat other conclusion can be gained from this new game mechanic preventing the mob from randomly choosing a poopsocker for FTE?
If poopsocking is the problem, there are other ways to address it.
This new game mechanic caters to TMO's ability to be AFK and use programs like auto-fire to steal FTE anyways without any repurcusions.
The facts are in the history.
TMO had a disadvatange on FTE for VS becuase most of them are non-KOS and thus VS spawned with usually any other guild on target other than TMO. THis new game mechanic gives them a much higher percentage chance to get VS on poopsock situations than before.
TMO has won all? if not most of all Noble Djorn FTEs in sky because they utilize autofire and the mob is not KOS to anyone when it pops. THis is the framework from which this new game mechanic has been derived. It specifically rewards TMO for using 3rd party programs to get FTE.
This game mechanic will not change poopsocking and doesn't deter it in any way. It only provides an advantage to the guild that has had the most advantages already. What is the point of the new game mechanic?
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http://www.project1999.org/forums/sh...&postcount=253
Pretty sure it is BDA that endorses and supports the use of autofire by guild members