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Old 01-23-2013, 01:56 PM
Slave Slave is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Safon [You must be logged in to view images. Log in or Register.]
Didn't the raid rules/situation vary for different servers?
The mechanics were always the same, and they are wholly different here, and if it's purposefully or unpurposefully, the end result is the same, and that is that larger guilds have a disproportionate ability to win raid targets over what was seen on Live.

The changes were ostensibly so other guilds could compete, but now, Bush-like, the reasons have changed to "too much hassle for GMs" basically. Because the massive variance now on raid targets has been demonstrably proven to indeed hinder smaller guilds, far over what one might assume from their more limited playtimes and organizational capacity. And so it has become strikingly obvious that whenever the former reason is given, the developers are simply not playing straight with us.

Most people who have been affected by this injustice (read: anyone in the raid scene except TMO) have been waiting for changes to the raid scene for months, BEGGING to return this to Classic mechanics. Please reconcile this with the Classic quotation from Nilbog, and you will start to understand some of the frustration many of the longer-term players have been having with this unClassic perversion of EverQuest.
 


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