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Old 01-08-2013, 06:35 AM
compulsion compulsion is offline
Sarnak


Join Date: Nov 2011
Posts: 217
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Quote:
Originally Posted by Mingo [You must be logged in to view images. Log in or Register.]
Gems should be dropping where they currently are not, but gems are also not crazy rare. You can get a gem 1-10 on Allizesaur and he's a 6 min respawn and a 10 minute solo for a lot of classes level 51+. Scarabs in sebilis are simple and drop a ton of black sapphires and jacinths with diamonds and blue diamonds being more rare but still quite common.

One thing i think you're missing is that dozens upon dozens of players with full resist gear have quit this server, retiring the items. The items arent so rare, it's that the pop is tiny and people on their fifth alt have resist gear for their fifth alt. There is no economy, it's not that there are no gems.

I'm not poo pooing your attempt, but general forum posts like this do not reach devs and public board opinions do not matter to devs. A dev post in the proper forum with provided evidence of your allakhazam posts and waybackmachine information may be worthwhile.
I posted because I wanted more opinions on the subject, mostly out of curiosity, not so much because I think things will change or even care that much if they do. After all, several PvP bugs have been proven beyond a shadow of a doubt and completely ignored. Had I been able to find a posts from 1999 or 2000, I would take it to bugs, but alla seems to have nothing before 2001.

And even you agree on the actual topic; gems should be dropping in other places. Why step in to justify something that you immediately admit is wrong.

I really like your solution to this. If you are lucky, and the dino spawn is 50/50 with the PH, you could probably kill 3 per hour. Now, the drop rate is much closer to 5%, but even with your math(10%) you are looking at a little under 4 hours per single gem. And even then, your chances it being a diamond or blue diamond are small.

Bugs in seb, you are probably looking at around 2 hours, maybe less, per drop on a diamond or blue diamond. For the sake of argument, go with a 3 man group doing the camp. Even under very good circumstances, that is about 4 hours to get a gem to each player.

So basically, under the very best of circumstances, which excludes any PvP, travel, or less than ideal class involvement, it would be about 16 hours of pure farming to pick up a reasonable resist set(2rings, ear, and neck or face). Factor in a 30% success rate on combines, and you are up to 48 hours of extra farming. 48 hours with a strong group class, who gets ported as soon as they need it, and never has to PvP or share the spawn. How much extra time would that be on here?

You are wrong about people gearing their 5th alt. Level 40s who quit don't have resist gear. Higher level players sell their accounts for "blue plat" and that gear stays in circulation. Skelly listed a ton of high end gear and not a single JC resist item when he sold his account.

Most Nihilum players, a year and countless hours into this game, still don't partial elemental damage. Of those that do, most only partial fire, and that is because of surplus red dragon shields. Look at Northwest's screenshots. 180+ FR and 80 CR means that even one of the game's more active players in PvP is using resist specific dropped items rather than the universal resist JC items. While there are some players on this server with an amazing excess of farming time and geared alts, it is the exception rather than the rule.

Quote:
Originally Posted by Mingo [You must be logged in to view images. Log in or Register.]
4 hours isnt a lifetime when it takes 10 days played to hit 50. that's 240 hours. leveling 51-60 probably takes another 10-15 days played? You're telling me you cant get resist gear in 400 hours in seb leveling 51-60? Scarabs drop a gem an hour on the ledge from what i've seen.
This makes no sense. For leveling you would never farm ledge. Disco or crypt is better xp and less risk of getting blown up mid pull because you are 10 seconds from zone in. And who would do 51-60 entirely in seb anyhow? How absurd is it to even suggest that the way to get resist gear should be to level exclusively at a single, boring, slow xp camp in the dungeon that is the furthest away from vendors and banks.

The point is, EQ has always been a time consuming game, and on this server it has just been made even more time consuming. It's really no different than if there was a 20% off-chance that any named that spawned, just dropped nothing.
 


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