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View Poll Results: What should the Roleplay Guild Name be?
In Tenebris Nos Esse - In Darkness We Exist 7 28.00%
Vox Dei - Voice of God 1 4.00%
Vox Populi - Voice of The People 4 16.00%
Magnum Opus - Great Work 1 4.00%
Ignotus - Unknown 6 24.00%
Simul Sicut Unus 2 8.00%
Black Lotus 4 16.00%
Fellowship Of The Black Lotus 8 32.00%
Multiple Choice Poll. Voters: 25. You may not vote on this poll

 
 
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  #11  
Old 10-30-2012, 10:43 AM
Vellatri Vellatri is offline
Aviak


Join Date: Oct 2012
Posts: 70
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((
Because the population here is so low, I propose things be kept simple at first. Two rules:

1) Follow the server's naming policy.
2) OOC must be indicated as such in guildchat.

Regarding OOC, it might help to keep in mind that much of what passes for normal chat can still be considered "in-character." Consider:

A) Hail, Lord Aegnarion! Care for a swig? <hands the soldier a beer>
B) Anyone want to join me in Crushbone?
C) OMG, this noob totally just trained on me! He probably voted for <insert political buffoon here>.

A and B wouldn't require an OOC indicator, but C would.

Regarding factions, I say simply allow them to form ad hoc within the guild. If it grows enough and there's interest, split later. Convenience can easily be justified in-character. Consider:

I play a dark elf shadowknight and I have the opportunity to kill orcs with Aegnarion, a half elf paladin. Rather than pass up the opportunity, I simply justify it thusly:

Vellatri prefers to be a dark puppetmaster working behind the scenes. She sees that this pawn has a flaming sword that could be a useful tool in crippling the defenses at Crushbone, and that he has the energy and willingness to do so. This would undermine the efforts of the Neriak warrior's guild and the unworthy king. She doesn't have to like him, she just likes to use him.

See how easy that was? Come to think of it, a similar manipulative justificaiton could be adopted for the formation of my kind of guild. Yes, Aegnarion?
))
 


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