Quote:
Originally Posted by Splorf22
[You must be logged in to view images. Log in or Register.]
|
Fun read so far.
When I got to the part about the stat debuff lines + how crazy mob stats are, I remembered that I
felt like stat debuffs made a noticable difference back on live so I took you up on your advice to check out the stats of sebilite protector.
Ok. So he has 300 for all of his stats. But enchanters can stack asphixiate, cripple, and weakness for something like -175 str, -110 agi, -65 dex, and -30 AC. I don't know how that translates into the mob taking more melee damage and dealing less melee damage, but that debuffing hardly seems insignificant even in the face of the sick stat column that mob has.
I would HAVE to imagine that firing off those debuffs in a solo situation, when mana/time permits, would make a pretty big difference in how well a charmed pet would fare against whatever you're fighting.