Quote:
Originally Posted by Striiker
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Yes, once you leave a camp for any reason, it's up for grabs. This is why people can't monopolize an entire zone with multiple named camps. If you are doing a rotation for example and come back to a camp and someone is there, they can claim it.
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Quote:
Originally Posted by arcanebrain
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Everything that needed to be said was said. If you leave a camp, it's open.
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Technically you are both incorrect. The rules state that if someone is keeping camps cleared, the new party that wants a camp should first ask the clearer to choose which camp he wants specifically, and they can take something else. So, by the rules, you cannot simply take a camp that is currently cleared without asking the clearer if he minds giving up something he's camping. (If he then does not come to a fair accommodation with the other party, I believe the new party has fulfilled their obligation toward Play Nice policy and can then initiate FTE on the single camp they wish.)
"If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room. If there is a full spawn of mobs in a camp room up I think that would be considered not camped."