Quote:
Originally Posted by canker
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I hate this argument. most TMO members have full time jobs or significant others/families to care about, just like everyone else. we do have some members that have slightly less responsibilities than the rest, but it's a large minority compared to the guild as a whole.
where we are different from most casual players/non-raiders is that we're able to balance our time in real life and in everquest to create a healthy compromise between the two. it's not a particularly easy thing to do, and some people just can't figure it out even with time. but to say that just because you or others have real life responsibilities that prevent people from experiencing end game content is just a weak and flimsy excuse. everyone does. it's about achieving balance between the things in your life.
as others have said, we also have players from all over the world. our majority are north american or european time based players, but we have players with different schedules and playtimes to ensure our guilds presence at all times of the day.
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Kind of sounds like TMO is more casual than casual guilds. This is the problem of the raid scene right here. TMO has players in all time zones able to log on at a moment's notice with the numbers to kill a mob. With those numbers over those time zones, you can also pass around the tracking responsibilities in a way that folks aren't tracking for hours at a time through the night. With those numbers, you've been able to acquire the wealth you need to buy toons (something else I think this server should not allow) to park at raid mobs negating any need to mobilize.
Now, the server is in a situation where if you want pixels you 1.) Join TMO where you don't have to fight TMO to get them, or 2.) Join another guild and work 10x harder than anyone in TMO does to try and beat the zerg that can log on with the numbers at any time of day. At any rate, this isn't good for the server on both sides. On TMO's end, once you have your pixels and Velious isn't out yet, what do you do? You get bored and leave, unless you like farming plat and gearing 10 alts. On every other guild's end, you get burned out and frustrated trying to fight the Borg for pixels. Any kind of rotation, even a 1 to 7 rotation where folks could show up without worrying about wasting umpteen hours of their time would keep folks from quitting the server entirely.
And sans rotation, some limits on guild size would level the playing field considerably.