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Old 08-04-2012, 09:21 AM
Dullah Dullah is offline
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Join Date: Dec 2011
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Originally Posted by gprater [You must be logged in to view images. Log in or Register.]
I like the added challenge that pvp adds to playing a pve game. If i try to kill another player its to gain advantage in the game by gaining position, camp, or a mob.

Unfortunately there are far too many folks on most pvp servers, including this one at one time, that kill other players solely to cause grief to the human sitting at the keyboard.

So it's either pixel vs pixel OR human vs human. If there is too much of the latter I leave because it's simply not fun. That's the way I see it.
Exactly.

To what end? You gain nothing but the possibility of a few coins. At least on rz you had a chance at items. Think about how quickly call of duty or bf3 would get boring if you had no advancement through fighting other players. Every fps thats come out in the last 15 years got exponentially more unlocks to make playing the same 10 maps 1000 times fun.

Without an objective (content) to fight over, pvp gets boring. I had a great time pvping over Lguk (manastone/guise), pof and so forth. Outside of that, people only stand to make jerks out of themselves by killing every single player that hasn't even aligned themselves against them. Thats why they couldn't compete as guilds, or establish alliances - they were too busy fighting everyone over nothing. Think about how things could have been different if Holo / FF wouldn't have alienated so many players thru just random PKing. They'd could have recruited more players, and spent more time fighting us. Heck, they could of even found a way to ally up with each other to accomplish a common goal. Its hard for anyone to not go to Nihilum when they were the only guild that didn't random PK (for the most part).

As far as I'm concerned, something like leaderboards is only going to make this sort of game play worse, and make the server far less appealing to the average player.
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