Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-03-2012, 05:29 PM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

You take maestro's variance away and this is what will happen.

The spawn time will spread across every guild that can take him down (pretty much every guild with 10 or more 60s/high 50s

You won't have a 50% shot of fte, it will be more around 25% or less.

You will have guilds finally showing up who probably couldn't kill maestro, just to hope to snag fte and have the mass of people burn him down.

It will only get worse as every guild with any warriors will want their free hand/loot because all they will have to do is wait a few minutes and hope to get FTE.


Taking just maestro's variance won't solve anything. You need to remove all of them at the same time and do it on a repop.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.