Quote:
Originally Posted by Autotune
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On subject: If there is no more 15 on spawn claims for raid targets, what will be done about the late window FTE snags? Generally speaking, when two guilds haven't been able to determine who had first claim and they both socked the spawn together it didn't turn out well. The 15 claim solved problems in the way of not creating any drama. I personally did not like it, but anyone can see what it did. Instead of taking it completely out, I think it needed to be refined as it often kept the guilds from breaking rules against each other (accidentally or not) and it kept GM involvement to a minimum, now that it's gone I don't see how those 2 things won't become more common.
So I guess my real question is, now that the raid target claiming is gone, what will be done about the increased heat between guilds on late window target spawns? Any chance to implement ways to determine FTE or will there be more rules later on to address this?
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I would like to echo the concerns of my honorable colleague as they have not been directly addressed.
Example: raid force A (20 TMO 15 enraptured) and raid force B (35 BDA) and raid force C (5 Divinity) and raid force D (10 asgard) are all in Sky when Noble Djorn is about to spawn. Everyone on the server knows when it will spawn and will have their force on island 1.5 waiting for it to spawn at exactly oh let's say 8pm. Everyone engages and kills Noble in 10 seconds of spawning, divinity group loots and scoots. No GM on to determine FTE, so overseer is sitting there. Overseer is a spawned mob that is owned directly by the group that kills Noble as long as they engage within 20 minutes of it spawning.
This is a very real and super confusing weekly event based on these new raiding policies. How is this better or any more competitive than the first guild to have 15 members on the spot? At least the first 15 on spawn have to kill teh mob theirselves and not rely on 3 other guilds to dps for them.