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Old 07-17-2012, 09:51 AM
HippoNipple HippoNipple is offline
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Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Forgot to chime in on 2boxing: I've never felt strongly one way or the other. I actually sort of prefer 1boxing.


But without a doubt, 2boxing does have the distinct advantage of perceived activity. It doesn't matter if there's only actually 1 player for every 2 toons.

If I ran a server with a 1 toon limit and my competition was a server that allowed 2boxing, I would artificially inflate my population number at the server select screen. Perception there is everything.
I was against 2 boxing at first too, before I actually tried it. I didn't like it at first because I didn't want to deal with it and I didn't want to feel like I was at a disadvantage.

Now after trying it I see this argument is false. Having two screens loaded up actually hurts you on a pvp server when a pvper comes around. It is hard to manage two accounts and cannot be done correctly. If there is a group of 2, being controlled by 1 person, they will most likely let you join as a single or double. When you are raiding people will always take someone playing 1 account over someone elses 2nd account. If someone doesn't want you to join when they just have 2 in the group then they would most likely be the type of player that would solo if forced to just play 1 account.

How many times have you been in a group of 2 in a dungeon and refused to take on other members?

2 boxing is a last resort when there is nothing else to rely on. It is having a group for your tank or cleric so that you can play the game with limited time. If you come across a PvPer that is slightly more powerful then you and you are 2 boxing you will wish you weren't. PvPer focuses on the crowd control or healer, player must be focusing on that account the entire time until they die or get away.

I get not wanting 2 boxing when the population is booming. I get why people are against it right now because I was, but they are wrong. Some devs get it and have an understanding of what makes a game work, under any population, including how the server must evolve. Other devs know how to copy something that was 13 years ago as closely as they can, leaving one thing out that they can't copy themselves, a population. Sorry but the population is the biggest factor and making some slight changes is the best thing to do.
 


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