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Old 05-24-2010, 02:16 PM
Reiker Reiker is offline
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Join Date: Oct 2009
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Originally Posted by emubird [You must be logged in to view images. Log in or Register.]
The news from SoE about a possible new server is rather vague, and even if it were not so vague, could never be trustworthy, as SoE has never been trustworthy.

If a new server is to be progression-type, as before, then I probably will not move back to EQ live. The first progression servers were so badly done on SoE's end, with SoE intentionally leaving in items, zone changes, quests, and even instances, so that certain people could exploit such things to gain rapid advancement, that I would not wish to take part in it again.

If, however, SoE managed to create a progression-type server with long time lockouts, or with broader-based progression requirements (for example requiring 20% of the population to meet progression requirements before next expansion is unlocked, or something like that), then I would return to live EQ to play on such a new server.

If SoE decides to create a classic server (which I personally doubt will ever happen), then I would definitely leave Project 1999 for such a server. Only SoE can create a truly classic EQ server, with the correct game code, just as it was in 1999. Leveling up from scratch on a truly classic server would be too attractive for me to pass up. Things here on Project 1999 are fun, but let's face it, they have hardly been very classic until just this last week, and using the emu code will always limit things. Most of us have leveled up two, three characters to 50 in the past seven months, assisted by things like translocators and experience exploits in certain zones and with certain quests, as well as bugged/exploitable item drops, mob pathing and mob spawning. Also, we have maxed tradeskills by using a system that allowed us to utilize recipes that should never have been in the game and a tradeskill interface that greatly accelerates production and advancement, and we have been able to utilize items sold in infinite quantities by merchants that should never have had these items. Sure, these things are being fixed now; but the first seven months on Project 1999 have been a far cry from truly classic. And I would happily pay to experience a true classic experience once more.

I am hoping that once everything here on Project 1999 is fixed and 'classicized', there will be a server reboot, or a new server launched. Whoever wants to stay on the original server with their characters can do so and have all the fun they want. But I know that I and at least some others will happily start over to experience something a bit more classic.

Don't hold your breath, though; SoE has always been so incapable and unreliable that it is unlikely anything good will come from a new server. So probably we'll all just still be here having fun.
Doesn't mean much but during their last new server announcement the devs were pretty vocal about not leaving in out-of-era content. There was a huge thread where they compiled a list of all things that should not be on a new progression server. So it looks like they were admitting they screwed up some things and wanted to

Reiker's top 4 "lol Progression" moments:

4) Craftable range weapons in Kunark with Vulak Aerr-ish stat bonuses.
3) New style alchemy pots allowing me to solo just about anything including Lodizal during Velious.
2) Jailer event in Dreadlands: Spawn as many lower PoP tier bosses as you want for PoTime quality loot!
1) Killing revamped Innoruuk in Luclin for Req 65 Rec 70 loot.
 


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