Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 05-24-2012, 12:45 PM
Bardalicious Bardalicious is offline
Planar Protector

Bardalicious's Avatar

Join Date: Jun 2011
Posts: 1,684
Default

Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Side point, this resist system that you malign, has worked for 14 years on EQ Live, on servers with exponentially higher pop than this one. If this server is now a custom server and not a classic one, there's plenty of other things we can talk about changing, why keep it to resists?
Resistances that worked for 14 years straight huh? There hasn't been any change in the resistance formulas, the resist modifiers on spells etc? It all just magically worked for those 14 years and they should copy-n-paste the code over right?

Casters have always had an advantage in PVP. That advantage is slowly mitigated as melee become better equipped, especially with gear that will come with Kunark and Velious. While melee gain better weapons and armor, their damage output goes up. When casters gain better weapon and armor, they get to cast more spells. Which doesn't matter if everyone with 80+ MR can resist 75% of your spells.

I agree with xp needing some sort of a boost until the population stabilizes, however your valid point(s) are dwarfed by idiotic statements like boxing having less impact on a red server (rofl? red is blue with pvp dynamic ADDED. how can a server with the same PVE system be affected less when it has an entirely new level of play added?). And as for resistances? I find it funny how you guys cite vanilla EQ in one breath as an excuse but cry for global ooc and yellow text in the next. It's not that hard to interpret your points as cotton-picking for self-benefit.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.