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View Poll Results: Should we change classic-mechanics here to allow more guilds access to raid content?
Yes 75 42.13%
No 103 57.87%
Voters: 178. You may not vote on this poll

 
 
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  #10  
Old 05-08-2012, 05:16 PM
Daldolma Daldolma is offline
Fire Giant


Join Date: Jun 2010
Posts: 645
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You obviously have no clue my attendance is currently 53%, and you definitely don't understand the value of a wizard. We do top dps on, every battle, and we provide somethng you don't seem to understand....mobilization.
Mobilization is what gets mobs, and I have always been the master of mobilization.
Don't get defensive: I'm not insulting you. I got your attendance from TMO's website -- it says 36%. If that's mistaken, I apologize. And yes, I get the value of mobilization. In fact, the changes I want would emphasize the value of mobilization far more than it currently matters. You would be far more valuable in a system where you actually have mobilization competition. As of now, you're unopposed on more than half of your dragon/god kills, and the competition is weak at best on the rest. You're either tracking against nobody or tracking against guilds that can only get enough raiders online for a few primetime hours.

53% attendance seems somewhat unbelievable if you don't respond to bat phones during work hours, gym hours, girlfriend hours, or sleep hours -- but let's just assume it's true. That would indeed make you a core member. I have to admit, though -- I'm curious as to how you manage to make more than half of TMO's raids when you work 10 hours a day, workout 90 minutes a day, and sleep -- let's say 7 hours -- a day. Not including a spare moment for your girlfriend, friends, meals, bars, or any other hobbies, that would make you available 5 hours per day during the week. I'd be surprised to find that more than 50% of TMO's raids consistently occur within a 5-hour prime time block.
 


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