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#6
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Quote:
I wouldn't want to do this on VZTZ either because you're literally changing the PvE of EQ and making it something other than what it was. Melees not being able to solo is just a symptom of the larger problem that there's nobody leveling up on the server right now so grouping is rarely an option -- even with OOC. I've put out there what I think is a rational solution to this in that if you're going to have a low population, you might as well work with it. Accelerate the 1-40 grind to < 20 hours (would be a massive increase). Dump the excess into 40-50. Overall 1-50 Time Spent can stay the same. End result is 40-50 is punishingly slow, but 40-50 is both accessible to the casual player and where the vast majority of the low pop resides. That's all I've got as I don't know of anything else to really suggest. The pop is depressingly low right now and player interaction is paramount. So yeah - I don't know. If you want to push for a really minor change to enable melee soloing, then I'd think bind wound reaching a higher cap (instead of 50% hp) would be helpful. Don't think that would get more people playing though, which is the real issue. | |||
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