Quote:
Originally Posted by Loke
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I don't get why people feel they need to diminish how much TMO is dominating the server by claiming it is only because they care the most. That is how EQ has always worked. That is actually how most things work. People who care about things are generally good at those things. You guys should honestly be grateful they're being mildly cool about it with the whole opening up mobs and not being too big of cocks on the forums. IB weren't dicks on the forums, but I can't think of more than one or two times we actually gave someone else a mob. Sure, 90% of the gear those mobs drop is probably worthless to TMO, but just about everything drops something worth looting, so it is cool of them regardless.
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I'm not one to lessen TMO's accomplishments, they've come a long way as a guild and I congratulate them for an almost-clean sweep yesterday (they didn't get Master Yael or Noble Dojorn if anyone was wondering). I'm also very grateful that they're offering a raid mob every week and I think it is very generous of them to do this. But if I say something like, "the casual guilds would have done better if the repops didn't happen at 10 in the morning", that's not to attack TMO, that's just pre-empting the tired old argument that casual guilds don't do well because they just somehow aren't good at the game. I know not everyone from TMO thinks that, but surely a lot of people do. And it's funny how you say that the raid scene is fair because the people who care the most will get better returns. No one is saying that you should be able to not care at all and get free loot. I don't speak for all casual players but I think what we don't like is anti-competitive behaviour (like poopsocking, which doesn't seem to be the norm anymore, but it was when there was actual competition). I think we also don't like having to invest insane amount of time for uncertain gains. I tracked Talendor, Gore, and Sev for a combined total of around 4 days (this is only counting time that I was awake; the mobs' windows were much longer than 1.333.. days each); my guild only got one of those mobs. One of them was a total waste of time tracking (Gore) because of the server repop (not that I'm against server repops!). If you think it's at all reasonable for a person to devote that much time for so little gain you are crazy. And that's probably why classic was never like this, because any sensible person would have said that 96 hour windows on raid mobs are stupid.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis