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Old 05-19-2010, 03:09 AM
eqdruid76 eqdruid76 is offline
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Join Date: Apr 2010
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Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
Nothing you have posted so far would be enough for a dev to overhaul the entire melee system. You have only compared what you see now to your "memory." Considering you claim to have solod to level 23 as a warrior on classic, your memory has lost a lot of credibility because no one in their right mind would do that.

Check out the fixed bug section on the forums. What gets attention? People that post information comparing FACTS from live classic, to facts here. Dev's more than likely are not going to attempt to overhaul the entire combat system based on two peoples memory when no one has complained after they fixed melee 6 months ago.

Anyway, I am done trying to give you advice on what you need to find to actually get action on this post. Your latest pathetic attempts at insulting me have made me realized I would rather just see you quit over this than have another temperamental baby on the server.
News flash. Everyone playing on Project1999 is a tempermental baby.

And the problem with your logic is that it isn't just one player whining. It's pretty much every untwinked melee toon. Misses ARE out of line with live, for all classes. It's worse for pure melees, because they don't have spells to fire off when they get sick of whiffing 12 times in a row against greens.

Decaying skeleton is actually a good example. On live, when my druid was level 9, he could melee kill that particular mob in no more than 3 hits, sans damage shield. Here, it could take 20, using the same gear I had on live at the time (cloth armor drops and a jaggedpine crook). Conversely, on live, if I went /afk with a damage shield on, and said mob aggroed me, I could come back and it would still be whiffing. Whereas on P99, I can aggro every skellie in the zone and alt tab out refresh the forums, come back, and loot 10 corpses, who each connected with all of their hits and were destroyed by the DS.

Try to understand, not everyone has a faulty memory. Bugs have been posted regarding this issue several times, and I'm sure it's being looked at. It's just a huge pain in the ass for pure melees at this time. Especially warriors using 2 handers.

Now, here's another question, specifically to Nilbog. Aren't weapons with longer delays coded to miss less? If not, what is the incentive to use one? Isn't the damage bonus moot if the attack doesn't land?
 


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