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#11
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Quote:
What VD was advocating with TMO was a rotation for the biggest poopsock of all, Trak. He's in window as much or more as he's out of window, and he's a 3-day spawn. He's just a large pain in the ass for everyone 'socking. With respect to VP, VD wanted to continue the agreement TR/TMO had when they entered into VP for the first time. TMO claims anyone can walk into VP, but the two guilds who started in VP had: 1) a forced rotation which allowed you to obtain initial pixels without training and/or other nonsense which is legal in VP 2) a chance to hone PVE raid tactics before adding the PVP aspects (not being forced to master both at the same time) 3) a chance to set up CoH/track bots without PVP 4) a chance to explore pathing, pulling, other zone mechanics in a controlled environment (without the PVP) Basically, VP was a PVE zone between the two guilds, and now TMO wants to claim anyone can enter and compete within it as a PVP zone, without admitting the obvious advantage they have/had. I'm not saying VD is ready to compete, I'm not saying TMO couldn't have competed if it had been PVP from day 1. But I am saying, on top of being the only guild actively raiding VP, the barrier to entry is raised higher than even TMO had when TMO entered. The barrier for competition is to the point where its high enough that it doesn't look like anyone is going to bother to compete. Do I care that I'm not in VP? Eh, I'd like to see it. Do I think its worth the effort to get into VP? Not in the slightest. Right now, TMO is "the house". The odds are stacked in the house's favor, and anyone playing to beat the house is delusional.
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