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Old 04-16-2012, 09:34 AM
Galaa Galaa is offline
Kobold


Join Date: Feb 2012
Posts: 166
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Quote:
Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
The one time this has happened recently, TMO killed VS, Trak, CT (and draco), Inny (and maestro), Fay, Gore, and all of VP.

That's 14 (out of like 18? unless you count chardok and sky and hole) raid targets, inlcuding the 10+ most valuable ones.

And I guarantee you that if this started happening more often, let alone if these repops were scheduled beforehand, TMO could/would organize in such a way that would get them even more of those targets.


Don't think that I'm talking smack, because I'm not. I'm just pointing out that this whole "20 raid targets up at once is going to mean the little guys kill half of the mobs!" thing is total hogwash. The little guys would have more of a shot of killing something than they do now (short of poopsocking), but server repops will hardly stop 1 or 2 guilds from almost totally dominating the raid scene.
Its still MUCH better than what we have right now. If there's a scheduled maintenance every week, and everyone knows that raid mobs will be up right after the maintenance, they will be able to plan for it beforehand, and get ready to raid them as soon as the server comes up. Infact, with this "maintenance" system, as time goes by, smaller guilds can even make alliances to raid, as they know the exact time that the server is coming up. Once more guilds get used to making alliances to raid (made easy due to a fixed date/timing of spawns therefore less coordination problem), it will be even harder for big guilds to dominate spawns anymore. So in the big picture, this will still benefit the smaller guilds, as well as more players, on the whole.

Unless there's a guild which is large enough to simultaneously camp and kill ALL raid targets at the same time as soon as server up (which will mean a guild has to have more than 200 high level players at the same time in order to achieve killing all raid targets at one go).

Hope the devs can give this suggestion some though. It certainly is better than what we have right now in our server.
Last edited by Galaa; 04-16-2012 at 10:08 AM..
 


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