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Old 04-05-2012, 12:45 PM
Metallikus Metallikus is offline
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Join Date: Feb 2010
Location: NWA
Posts: 357
Default Mobs don't flee as intended

I couldn't find a thread concerning this, im sure it has been brought up somewhere tho, and if not I can't beleive it, but:

Mobs do not flee soon enough or their movement speed isn't what it is supposed to be at low HP.

On live, a group in sebilis almost always required a snarer in the group or you were doomed to train yourself. Frogs would run away at low hp at full speed if they were not snared.

On p99, the mobs either don't flee, or walk away at low hp. Snare is not required in so many situations were it would have been on live.

Obviously it is less annoying for the mobs to not run away and train everything, but it's not classic.
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