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![]() Im kinda semi tired of all the non classic stuff that was classic this is not classic here.
Anything that benefits a player is removed. Considered a bug but was in game for years... Mage pets not being able to DW till kunark. Mage pets sword procing on anything. Necro/Sk Fd not falling to the ground for a year. Swarm kiting being nerfed here. Necro pets not benefiting from fine steel dagger delay wich made pets gods. Not being able to afk lvl with a pet class wich was rampent in live. Charm being nerfed into the ground, when it was opd till kunark. Pathing exploits all fixed, live for years. and the list goes on and on Well check out this mask wich was nerfed well before kunark, with a link with proof but nothings done, this is my 2nd post about this. I posted in bugs but now im posting in general chat to get more attention. http://everquest.allakhazam.com/db/item.html?item=1877 clerics with necro ability call of bones 8 mana per tick... its suppose to cast fear it was never intended to be better than clarity. Fix it pls. | ||
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