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#11
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I agree with a lot of the comments made already. I played a ranger in classic, starting a few months after the game came out all the way to lvl 80. Sadly by the time I got to lvl 20 I had to box a cleric to duo or use the cleric as leverage to get in a group(if a group needed a healer, I would heal outside group while ranger grouped just to get some xp). Anyday of the week a good player > a crappy player, regardless of xp penalties. But what if gear/skill is the same? That is how I look at it for those that I don't know yet. Also while I am by NO MEANS worried about racing to lvl 60 (i love starting new characters and lvling up with people), I do like to see my xp move, and when you group for an hour to get 5% xp, it can suck(at level 30).
This is how I look at things: - Sk/Pal doesn't cross my mind unless we already have a tank. If so, I personally try to find dps classes that don't have such high penalties. - Bards, unless we already have an enchanter, I won't ever hesitate to invite a bard. - Rangers, sadly while I love rangers, I just don't see the point of inviting one to my group unless they are well geared when there is always plenty of other dps around. Rangers are rare as is, I can't even remember the last time I grouped with a ranger. | ||
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