Just an odd idea, what do you guys think of food that prevents EXP loss on death?
The trick to moneysinks is to find something that makes the game more fun (or makes the game hurt less), but isn't necessary to survive.
The first step to _ANY_ moneysink would be to get buyin from the devs. It is THEIR game, after all, and no deviation from live is acceptable until they buy in. The argument would have to be made that the current economic situation is NOT what it was on live, and that an alteration to the game balance yields a more palatable version of "not quite what it was on live."
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