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#18
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In order for PvP to work in a game PvP needs to be considered from the first moment the classes are being designed. When the classes are being balanced, PvP must be weighted in from the very start. In EQ's case the trio were playing UO and all felt that PvP should not be part of EQ. They absolutely hated the PvP mechanics of UO. (which I LOVED).
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