Quote:
Originally Posted by fischsemmel
[You must be logged in to view images. Log in or Register.]
Do faster attacks TRULY generate more aggro, assuming the same amount of damage over time is being dealt? Or is the aggro just being acquired more steadily, since there is less likelihood of going 5 seconds without any hits at all?
|
I'm no expert either, but on a very basic level I thought that aggro, or "hate" was a value directly correlated to damage done (or tried to do when regarding resisted dmg spells). Speed of attack determines who gets on the "hate list" first maybe, but over the course of a fight the character dealing the most damage is going to get the most "hate", hence aggro.
Rogue evade, ranger jolt, wizard concussion subtract from "hate". I don't know how FD does, except maybe just lets the MT catch up, per se?