Quote:
Originally Posted by Orruar
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1) A majority of people would vote to enslave a minority for their own benefit. Doesn't mean it's the right thing to do. It's why America was founded as a Constitutional republic instead of a pure democracy.
2) I voted no and I'm the only one in my guild, so your assumption about only those in top guilds voting no is wrong. Some of us actually think that the players should work things out for themselves. Usually it starts with being reasonable and treating the other party as a reasonable person. A few things can cause this to break down rather quickly, which leads me to my next point.
3) When people think they can gain an advantage by bringing a GM into it, they will be less likely to try and work things out with their fellow player. If you're basically saying that a JCP rule will be put into place if people fight over spawns enough, and you already noted the popularity of the JCP rule, what do you think is going to happen?
Once you intervene here, you're going to be dragged in deeper and deeper. It's like a war. Either nuke the place, or don't get involved. There is no good middle ground. If you get a petition over some camp dispute at pawbuster, ae DT everyone in the area and despawn the warlord room for 48 hours, or do nothing. Anything in between will just lead to a bigger headache tomorrow.
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While i agree with the sentiment.. killing everybody in the area and despawning the monster wouldn't solve the problem.. if anything it would make camp griefing worse..
One guy gets item then his guild would perpetually dispute the camp for uber leetness status of their one player.
I don't believe anarchy is a good way to run a game.. heck even on the pvp red server they have rules.