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Old 12-04-2011, 11:52 AM
MethodSZ MethodSZ is offline
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Join Date: Nov 2011
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Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Agree on that, but also agree that the exp grind here is simply too brutal - particularly with all of the pointless hybrid/race exp penalties.


I've spent 15+ hours on my paladin (having turned in 60+ gnoll fangs for exp), and I'm level..... *drum roll* ..... eight. Level 8. I'd say 95% of the players in the Qeynos area skirt PvP and even help eachother simply because they don't want to make the early grind any tougher than it already is.

...

The divide between the casual and the hardcore player is going to widen, which will mean a gradual decline in people stuck in the early levels. I really feel like the server would only stand to benefit if the 1-30 grind was increased substantially (the 30-50 grind could stay brutal), or we're going to see casual players that are level 18 four months from now with nobody to group with and nobody to talk to.
I have to agree w/ this. Boost 1-30 xp, maybe 50% like we had for that one Sunday after server downtime. Or add a 50% bonus to all the "starter" dungeons - runnyeye blackburrow crushbone mistmoore unrest etc. I know some of these already have bonuses, but increase it.

If you think low level population isn't a problem, roll a level 1 warrior right now and see how difficult it is to level and group. If you weren't in that first wave of new players you've basically missed the xp boat.
 


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