Quote:
Originally Posted by SearyxTZ
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Agree on that, but also agree that the exp grind here is simply too brutal - particularly with all of the pointless hybrid/race exp penalties.
I've spent 15+ hours on my paladin (having turned in 60+ gnoll fangs for exp), and I'm level..... *drum roll* ..... eight. Level 8. I'd say 95% of the players in the Qeynos area skirt PvP and even help eachother simply because they don't want to make the early grind any tougher than it already is.
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The divide between the casual and the hardcore player is going to widen, which will mean a gradual decline in people stuck in the early levels. I really feel like the server would only stand to benefit if the 1-30 grind was increased substantially (the 30-50 grind could stay brutal), or we're going to see casual players that are level 18 four months from now with nobody to group with and nobody to talk to.
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I have to agree w/ this. Boost 1-30 xp, maybe 50% like we had for that one Sunday after server downtime. Or add a 50% bonus to all the "starter" dungeons - runnyeye blackburrow crushbone mistmoore unrest etc. I know some of these already have bonuses, but increase it.
If you think low level population isn't a problem, roll a level 1 warrior right now and see how difficult it is to level and group. If you weren't in that first wave of new players you've basically missed the xp boat.