
04-16-2010, 02:13 PM
|
|
Orc
Join Date: Nov 2009
Posts: 46
|
|
Quote:
Originally Posted by freezzo
[You must be logged in to view images. Log in or Register.]
What about some type of rotation like:
Guild1 - Mob1, Mob2, Mob3, Off
Guild2 - Mob2, Mob3, Off, Mob1
Guild3 - Mob3, Off, Mob1, Mob2
Guild4 - Off, Mob1, Mob2, Mob 3
This way every guild gets a chance to hit every mob on a regular basis, and every guild gets a chance to raid each period. The off is only used if there is more guilds than spawns. This would obviously be open for adjustment based on mob spawn times, missing guilds during their mob spawn, etc. But this could also be a possible solution with some revision. For argument sake, this example assumes mobs rotate on a weekly basis.
Thoughts?
|
I like it but i'm sure all the elitist/hardcore lvl 50s would be majorly upset with this limit on total "weekly" raid mob(s) allowed (as we've seen before).
|
|
|
|