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#11
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Thanks for the tip!
Compared the default and default_old playerwindows and edited default_old "screen item" section to look like this: ------------------------------------------------------- <Screen item="PlayerWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>516</X> <Y>0</Y> </Location> <Size> <CX>124</CX> <CY>85</CY> </Size> <Text>Player</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>Player_HP</Pieces> <Pieces>Player_Mana</Pieces> <Pieces>Player_Fatigue</Pieces> <Pieces>Pet_HP</Pieces> <Pieces>Player_HPLabel</Pieces> <Pieces>Player_HPPercLabel</Pieces> <Pieces>A_AttackIndicatorAnim</Pieces> <Pieces>Player_ManaLabel</Pieces> <Pieces>Player_FatigueLabel</Pieces> <Pieces>Player_ManaPercLabel</Pieces> <Pieces>Player_FatiguePercLabel</Pieces> </Screen> -------------------------------------------------------- Looks like the normal default_old, but with mana / fatique percentages. I think ill remove the fatique percentages, its like ... not very usefull. The pee-yellow bar is more than enough as it is. / Yiliena | ||
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Last edited by aorc001; 11-11-2011 at 08:45 PM..
Reason: spellfail
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